Gux Biggas

The Goblin alchemist

Description:

Gux Biggas
Male, gobber. Alchemist/thief
Archetype: intellectual, Languages: Khadoran, Gobberish
HP: 12 Defense: 13 Armor: 10, Initiative: 14

Weapon: dagger – mat 6, P+S 4
Weapon: grenade RAT 5, pow varies by grenade, 3“ aoe

Stats:
|Phys 5|Spd 6| Str 3|
|Agil 4| Prw 4| Poi 3|
|Int 4| Arc -| Per 3|
|Willpower 8| Command 8|

Benefits and Attributes
Goblin Deft- boosted agility rolls
Goblin-+1 defense
Goblin-cannot use great weapons or rifles
Intellectual: “tactical genus”- gains +1 attack and damage rolls in combat. Grants +1 attack and damage rolls to allies
Battlefield coordination- while in command range, allies do not suffer fireing into melee penalty or ranged attacks and spells.
Grenadier-additional quick action to pull the pin on a grenade.
Poison resistance- boosted die rolls to resist poisons
Conniver- reroll failed bribery and deception skills
Dodger- when missed by enemy attack, move 2”

Skills:
Hand Weapon = 5
Great Weapon = can’t use
Pistol =4
Rifle =can’t use
Detection =3
Thrown weapon=5
Sneak =5
Command (social) =3
intimidate = 3
Alchemy = 5
Medicine = 5
Bribery =4
Deception=4
Escape artist=5
Lock picking=6
Pickpocket=6
Streetwise=4

Gear and Possessions
Gold Crowns: 17
Travelers Kit
alchemists’ leather
Gas mask
Traveling alchemist’s kit
Thieves tools
Dagger
Grenadier’s bandoleer
Alchemical restorative
Alchemical bombs
—Rust bomb
—Acid bomb
—Cinder bomb x2
Grenades
—Concussion x3
—Explosive x3

Bio:

Gux Biggas

Iron Kingdoms - Mechanika n' Mayhem MTrimble thethan